public class

IconView

extends View
java.lang.Object
   ↳ javax.swing.text.View
     ↳ javax.swing.text.IconView

Class Overview

Icon decorator that implements the view interface. The entire element is used to represent the icon. This acts as a gateway from the display-only View implementations to interactive lightweight icons (that is, it allows icons to be embedded into the View hierarchy. The parent of the icon is the container that is handed out by the associated view factory.

Summary

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Inherited Constants
From class javax.swing.text.View
From interface javax.swing.SwingConstants
Public Constructors
IconView(Element elem)
Creates a new icon view that represents an element.
Public Methods
float getAlignment(int axis)
Determines the desired alignment for this view along an axis.
float getPreferredSpan(int axis)
Determines the preferred span for this view along an axis.
Shape modelToView(int pos, Shape a, Position.Bias b)
Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.
void paint(Graphics g, Shape a)
Paints the icon.
int viewToModel(float x, float y, Shape a, Bias[] bias)
Provides a mapping from the view coordinate space to the logical coordinate space of the model.
[Expand]
Inherited Methods
From class javax.swing.text.View
From class java.lang.Object

Public Constructors

public IconView (Element elem)

Creates a new icon view that represents an element.

Parameters
elem the element to create a view for

Public Methods

public float getAlignment (int axis)

Determines the desired alignment for this view along an axis. This is implemented to give the alignment to the bottom of the icon along the y axis, and the default along the x axis.

Parameters
axis may be either View.X_AXIS or View.Y_AXIS
Returns
  • the desired alignment >= 0.0f && <= 1.0f. This should be a value between 0.0 and 1.0 where 0 indicates alignment at the origin and 1.0 indicates alignment to the full span away from the origin. An alignment of 0.5 would be the center of the view.

public float getPreferredSpan (int axis)

Determines the preferred span for this view along an axis.

Parameters
axis may be either View.X_AXIS or View.Y_AXIS
Returns
  • the span the view would like to be rendered into Typically the view is told to render into the span that is returned, although there is no guarantee. The parent may choose to resize or break the view.
Throws
IllegalArgumentException for an invalid axis

public Shape modelToView (int pos, Shape a, Position.Bias b)

Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.

Parameters
pos the position to convert >= 0
a the allocated region to render into
b the bias toward the previous character or the next character represented by the offset, in case the position is a boundary of two views; b will have one of these values:
  • Position.Bias.Forward
  • Position.Bias.Backward
Returns
  • the bounding box of the given position
Throws
BadLocationException if the given position does not represent a valid location in the associated document

public void paint (Graphics g, Shape a)

Paints the icon. The real paint behavior occurs naturally from the association that the icon has with its parent container (the same container hosting this view), so this simply allows us to position the icon properly relative to the view. Since the coordinate system for the view is simply the parent containers, positioning the child icon is easy.

Parameters
g the rendering surface to use
a the allocated region to render into

public int viewToModel (float x, float y, Shape a, Bias[] bias)

Provides a mapping from the view coordinate space to the logical coordinate space of the model.

Parameters
x the X coordinate >= 0
y the Y coordinate >= 0
a the allocated region to render into
Returns
  • the location within the model that best represents the given point of view >= 0