Provides interfaces and classes for I/O, sequencing, and synthesis of MIDI
(Musical Instrument Digital Interface) data.
Related Documentation
For overviews, tutorials, examples, and guides,
please see:
Interfaces
| ControllerEventListener |
The ControllerEventListener interface should be implemented
by classes whose instances need to be notified when a Sequencer
has processed a requested type of MIDI control-change event. |
| MetaEventListener |
The MetaEventListener interface should be implemented
by classes whose instances need to be notified when a Sequencer
has processed a MetaMessage. |
| MidiChannel |
A MidiChannel object represents a single MIDI channel. |
| MidiDevice |
MidiDevice is the base interface for all MIDI devices. |
| Receiver |
A Receiver receives MidiEvent objects and
typically does something useful in response, such as interpreting them to
generate sound or raw MIDI output. |
| Sequencer |
A hardware or software device that plays back a MIDI
sequence is known as a sequencer. |
| Soundbank |
A Soundbank contains a set of Instruments
that can be loaded into a Synthesizer. |
| Synthesizer |
A Synthesizer generates sound. |
| Transmitter |
A Transmitter sends MidiEvent objects to one or more
Receivers. |
Classes
| Instrument |
An instrument is a sound-synthesis algorithm with certain parameter
settings, usually designed to emulate a specific real-world
musical instrument or to achieve a specific sort of sound effect. |
| MetaMessage |
A MetaMessage is a MidiMessage that is not meaningful to synthesizers, but
that can be stored in a MIDI file and interpreted by a sequencer program. |
| MidiDevice.Info |
A MidiDevice.Info object contains assorted
data about a MidiDevice, including its
name, the company who created it, and descriptive text. |
| MidiEvent |
MIDI events contain a MIDI message and a corresponding time-stamp
expressed in ticks, and can represent the MIDI event information
stored in a MIDI file or a Sequence object. |
| MidiFileFormat |
A MidiFileFormat object encapsulates a MIDI file's
type, as well as its length and timing information. |
| MidiMessage |
MidiMessage is the base class for MIDI messages. |
| MidiSystem |
The MidiSystem class provides access to the installed MIDI
system resources, including devices such as synthesizers, sequencers, and
MIDI input and output ports. |
| Patch |
A Patch object represents a location, on a MIDI
synthesizer, into which a single instrument is stored (loaded). |
| Sequence |
A Sequence is a data structure containing musical
information (often an entire song or composition) that can be played
back by a Sequencer object. |
| Sequencer.SyncMode |
A SyncMode object represents one of the ways in which
a MIDI sequencer's notion of time can be synchronized with a master
or slave device. |
| ShortMessage |
A ShortMessage contains a MIDI message that has at most
two data bytes following its status byte. |
| SoundbankResource |
A SoundbankResource represents any audio resource stored
in a Soundbank. |
| SysexMessage |
A SysexMessage object represents a MIDI system exclusive message. |
| Track |
A MIDI track is an independent stream of MIDI events (time-stamped MIDI
data) that can be stored along with other tracks in a standard MIDI file. |
| VoiceStatus |
A VoiceStatus object contains information about the current
status of one of the voices produced by a Synthesizer. |
Exceptions
| InvalidMidiDataException |
An InvalidMidiDataException indicates that inappropriate MIDI
data was encountered. |
| MidiUnavailableException |
A MidiUnavailableException is thrown when a requested MIDI
component cannot be opened or created because it is unavailable. |