java.lang.Object | |||
↳ | javax.swing.text.View | ||
↳ | javax.swing.text.CompositeView | ||
↳ | javax.swing.text.BoxView |
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A view that arranges its children into a box shape by tiling its children along an axis. The box is somewhat like that found in TeX where there is alignment of the children, flexibility of the children is considered, etc. This is a building block that might be useful to represent things like a collection of lines, paragraphs, lists, columns, pages, etc. The axis along which the children are tiled is considered the major axis. The orthoginal axis is the minor axis.
Layout for each axis is handled separately by the methods
layoutMajorAxis
and layoutMinorAxis
.
Subclasses can change the layout algorithm by
reimplementing these methods. These methods will be called
as necessary depending upon whether or not there is cached
layout information and the cache is considered
valid. These methods are typically called if the given size
along the axis changes, or if layoutChanged
is
called to force an updated layout. The layoutChanged
method invalidates cached layout information, if there is any.
The requirements published to the parent view are calculated by
the methods calculateMajorAxisRequirements
and calculateMinorAxisRequirements
.
If the layout algorithm is changed, these methods will
likely need to be reimplemented.
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Inherited Constants | |||||||||||
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Public Constructors | |||||||||||
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Constructs a
BoxView . |
Public Methods | |||||||||||
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Determines the desired alignment for this view along an
axis.
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Fetches the tile axis property.
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Fetches the allocation for the given child view.
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Returns the current height of the box.
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Determines the maximum span for this view along an
axis.
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Determines the minimum span for this view along an
axis.
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Determines the preferred span for this view along an
axis.
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Gets the resize weight.
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Returns the current width of the box.
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Invalidates the layout along an axis.
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Provides a mapping from the document model coordinate space
to the coordinate space of the view mapped to it.
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Renders the
BoxView using the given
rendering surface and area
on that surface. | |||||||||||
This is called by a child to indicate its
preferred span has changed.
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Invalidates the layout and resizes the cache of
requests/allocations.
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Sets the tile axis property.
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Sets the size of the view.
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Provides a mapping from the view coordinate space to the logical
coordinate space of the model.
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Protected Methods | |||||||||||
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Computes the location and extent of each child view
in this
BoxView given the targetSpan ,
which is the width (or height) of the region we have to
work with. | |||||||||||
Calculates the size requirements for this
BoxView
by examining the size of each child view. | |||||||||||
Calculates the size requirements for the major axis
axis . | |||||||||||
Calculates the size requirements for the minor axis
axis . | |||||||||||
Allocates a region for a child view.
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Determines in which direction the next view lays.
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Forwards the given
DocumentEvent to the child views
that need to be notified of the change to the model. | |||||||||||
Fetches the offset of a particular child's current layout.
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Fetches the span of a particular childs current layout.
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Fetches the child view at the given coordinates.
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Determines if a point falls after an allocated region.
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Are the allocations for the children still
valid?
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Determines if a point falls before an allocated region.
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Determines if the layout is valid along the given axis.
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Perform layout on the box
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Performs layout for the major axis of the box (i.e.
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Performs layout for the minor axis of the box (i.e.
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Paints a child.
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Inherited Methods | |||||||||||
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Constructs a BoxView
.
elem | the element this view is responsible for |
---|---|
axis | either View.X_AXIS or View.Y_AXIS
|
Determines the desired alignment for this view along an axis. This is implemented to give the total alignment needed to position the children with the alignment points lined up along the axis orthoginal to the axis that is being tiled. The axis being tiled will request to be centered (i.e. 0.5f).
axis | may be either View.X_AXIS
or View.Y_AXIS |
---|
IllegalArgumentException | for an invalid axis |
---|
Fetches the tile axis property. This is the axis along which the child views are tiled.
View.X_AXIS
or View.Y_AXIS
Fetches the allocation for the given child view.
This enables finding out where various views
are located. This is implemented to return
null
if the layout is invalid,
otherwise the superclass behavior is executed.
index | the index of the child, >= 0 && < getViewCount() |
---|---|
a | the allocation to this view |
null
if a
is null
;
or null
if the layout is invalid
Returns the current height of the box. This is the height that it was last allocated.
Determines the maximum span for this view along an axis.
axis | may be either View.X_AXIS
or View.Y_AXIS |
---|
IllegalArgumentException | for an invalid axis type |
---|
Determines the minimum span for this view along an axis.
axis | may be either View.X_AXIS
or View.Y_AXIS |
---|
IllegalArgumentException | for an invalid axis type |
---|
Determines the preferred span for this view along an axis.
axis | may be either View.X_AXIS
or View.Y_AXIS |
---|
IllegalArgumentException | for an invalid axis type |
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Gets the resize weight. A value of 0 or less is not resizable.
axis | may be either View.X_AXIS or
View.Y_AXIS |
---|
IllegalArgumentException | for an invalid axis |
---|
Returns the current width of the box. This is the width that it was last allocated.
Invalidates the layout along an axis. This happens
automatically if the preferences have changed for
any of the child views. In some cases the layout
may need to be recalculated when the preferences
have not changed. The layout can be marked as
invalid by calling this method. The layout will
be updated the next time the setSize
method
is called on this view (typically in paint).
axis | either View.X_AXIS or View.Y_AXIS |
---|
Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it. This makes sure the allocation is valid before calling the superclass.
pos | the position to convert >= 0 |
---|---|
a | the allocated region to render into |
b | a bias value of either Position.Bias.Forward
or Position.Bias.Backward |
BadLocationException | if the given position does not represent a valid location in the associated document |
---|
Renders the BoxView
using the given
rendering surface and area
on that surface. Only the children that intersect
the clip bounds of the given Graphics
will be rendered.
g | the rendering surface to use |
---|---|
allocation | the allocated region to render into |
This is called by a child to indicate its preferred span has changed. This is implemented to throw away cached layout information so that new calculations will be done the next time the children need an allocation.
child | the child view |
---|---|
width | true if the width preference should change |
height | true if the height preference should change |
Invalidates the layout and resizes the cache of requests/allocations. The child allocations can still be accessed for the old layout, but the new children will have an offset and span of 0.
index | the starting index into the child views to insert the new views; this should be a value >= 0 and <= getViewCount |
---|---|
length | the number of existing child views to remove; This should be a value >= 0 and <= (getViewCount() - offset) |
elems | the child views to add; this value can be
null to indicate no children are being added
(useful to remove)
|
Sets the tile axis property. This is the axis along which the child views are tiled.
axis | either View.X_AXIS or View.Y_AXIS |
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Sets the size of the view. This should cause layout of the view if the view caches any layout information. This is implemented to call the layout method with the sizes inside of the insets.
width | the width >= 0 |
---|---|
height | the height >= 0 |
Provides a mapping from the view coordinate space to the logical coordinate space of the model.
x | x coordinate of the view location to convert >= 0 |
---|---|
y | y coordinate of the view location to convert >= 0 |
a | the allocated region to render into |
bias | either Position.Bias.Forward or
Position.Bias.Backward |
Computes the location and extent of each child view
in this BoxView
given the targetSpan
,
which is the width (or height) of the region we have to
work with.
targetSpan | the total span given to the view, which would be used to layout the children |
---|---|
axis | the axis being studied, either
View.X_AXIS or View.Y_AXIS |
offsets | an empty array filled by this method with values specifying the location of each child view |
spans | an empty array filled by this method with values specifying the extent of each child view |
Calculates the size requirements for this BoxView
by examining the size of each child view.
axis | the axis being studied |
---|---|
r | the SizeRequirements object;
if null one will be created |
SizeRequirements
object
Calculates the size requirements for the major axis
axis
.
axis | the axis being studied |
---|---|
r | the SizeRequirements object;
if null one will be created |
SizeRequirements
objectCalculates the size requirements for the minor axis
axis
.
axis | the axis being studied |
---|---|
r | the SizeRequirements object;
if null one will be created |
SizeRequirements
objectAllocates a region for a child view.
index | the index of the child view to allocate, >= 0 && < getViewCount() |
---|---|
alloc | the allocated region |
Determines in which direction the next view lays.
Consider the View at index n. Typically the View
s
are layed out from left to right, so that the View
to the EAST will be at index n + 1, and the View
to the WEST will be at index n - 1. In certain situations,
such as with bidirectional text, it is possible
that the View
to EAST is not at index n + 1,
but rather at index n - 1, or that the View
to the WEST is not at index n - 1, but index n + 1.
In this case this method would return true,
indicating the View
s are layed out in
descending order. Otherwise the method would return false
indicating the View
s are layed out in ascending order.
If the receiver is laying its View
s along the
Y_AXIS
, this will will return the value from
invoking the same method on the View
responsible for rendering position
and
bias
. Otherwise this will return false.
position | position into the model |
---|---|
bias | either Position.Bias.Forward or
Position.Bias.Backward |
View
s surrounding the
View
responding for rendering
position
and bias
are layed out in descending order; otherwise false
Forwards the given DocumentEvent
to the child views
that need to be notified of the change to the model.
If a child changed its requirements and the allocation
was valid prior to forwarding the portion of the box
from the starting child to the end of the box will
be repainted.
ec | changes to the element this view is responsible
for (may be null if there were no changes) |
---|---|
e | the change information from the associated document |
a | the current allocation of the view |
f | the factory to use to rebuild if the view has children |
Fetches the offset of a particular child's current layout.
axis | the axis being studied |
---|---|
childIndex | the index of the requested child |
Fetches the span of a particular childs current layout.
axis | the axis being studied |
---|---|
childIndex | the index of the requested child |
Fetches the child view at the given coordinates.
x | the X coordinate >= 0 |
---|---|
y | the Y coordinate >= 0 |
alloc | the parents inner allocation on entry, which should be changed to the childs allocation on exit |
Determines if a point falls after an allocated region.
x | the X coordinate >= 0 |
---|---|
y | the Y coordinate >= 0 |
innerAlloc | the allocated region; this is the area inside of the insets |
Are the allocations for the children still valid?
Determines if a point falls before an allocated region.
x | the X coordinate >= 0 |
---|---|
y | the Y coordinate >= 0 |
innerAlloc | the allocated region; this is the area inside of the insets |
Determines if the layout is valid along the given axis.
axis | either View.X_AXIS or View.Y_AXIS |
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Perform layout on the box
width | the width (inside of the insets) >= 0 |
---|---|
height | the height (inside of the insets) >= 0 |
Performs layout for the major axis of the box (i.e. the axis that it represents). The results of the layout (the offset and span for each children) are placed in the given arrays which represent the allocations to the children along the major axis.
targetSpan | the total span given to the view, which would be used to layout the children |
---|---|
axis | the axis being layed out |
offsets | the offsets from the origin of the view for each of the child views; this is a return value and is filled in by the implementation of this method |
spans | the span of each child view; this is a return value and is filled in by the implementation of this method |
Performs layout for the minor axis of the box (i.e. the axis orthoginal to the axis that it represents). The results of the layout (the offset and span for each children) are placed in the given arrays which represent the allocations to the children along the minor axis.
targetSpan | the total span given to the view, which would be used to layout the children |
---|---|
axis | the axis being layed out |
offsets | the offsets from the origin of the view for each of the child views; this is a return value and is filled in by the implementation of this method |
spans | the span of each child view; this is a return value and is filled in by the implementation of this method |
Paints a child. By default that is all it does, but a subclass can use this to paint things relative to the child.
g | the graphics context |
---|---|
alloc | the allocated region to paint into |
index | the child index, >= 0 && < getViewCount() |