java.lang.Object | ||||
↳ | java.awt.Component | |||
↳ | java.awt.Container | |||
↳ | javax.swing.JComponent | |||
↳ | javax.swing.JOptionPane |
JOptionPane
makes it easy to pop up a standard dialog box that
prompts users for a value or informs them of something.
For information about using JOptionPane
, see
How to Make Dialogs,
a section in The Java Tutorial.
While the JOptionPane
class may appear complex because of the large number of methods, almost
all uses of this class are one-line calls to one of the static
showXxxDialog
methods shown below:
Each of these methods also comes in a
Method Name Description showConfirmDialog Asks a confirming question, like yes/no/cancel. showInputDialog Prompt for some input. showMessageDialog Tell the user about something that has happened. showOptionDialog The Grand Unification of the above three.
showInternalXXX
flavor, which uses an internal frame to hold the dialog box (see
JInternalFrame
).
Multiple convenience methods have also been defined -- overloaded
versions of the basic methods that use different parameter lists.
All dialogs are modal. Each showXxxDialog
method blocks
the caller until the user's interaction is complete.
icon | message |
input value | |
option buttons |
ComponentOrientation
property.
Parameters:
The parameters to these methods follow consistent patterns:
- parentComponent
- Defines the
Component
that is to be the parent of this dialog box. It is used in two ways: theFrame
that contains it is used as theFrame
parent for the dialog box, and its screen coordinates are used in the placement of the dialog box. In general, the dialog box is placed just below the component. This parameter may benull
, in which case a defaultFrame
is used as the parent, and the dialog will be centered on the screen (depending on the L&F).- message
- A descriptive message to be placed in the dialog box. In the most common usage, message is just a
String
orString
constant. However, the type of this parameter is actuallyObject
. Its interpretation depends on its type:
- Object[]
- An array of objects is interpreted as a series of messages (one per object) arranged in a vertical stack. The interpretation is recursive -- each object in the array is interpreted according to its type.
- Component
- The
Component
is displayed in the dialog.- Icon
- The
Icon
is wrapped in aJLabel
and displayed in the dialog.- others
- The object is converted to a
String
by calling itstoString
method. The result is wrapped in aJLabel
and displayed.- messageType
- Defines the style of the message. The Look and Feel manager may lay out the dialog differently depending on this value, and will often provide a default icon. The possible values are:
ERROR_MESSAGE
INFORMATION_MESSAGE
WARNING_MESSAGE
QUESTION_MESSAGE
PLAIN_MESSAGE
- optionType
- Defines the set of option buttons that appear at the bottom of the dialog box:
You aren't limited to this set of option buttons. You can provide any buttons you want using the options parameter.
DEFAULT_OPTION
YES_NO_OPTION
YES_NO_CANCEL_OPTION
OK_CANCEL_OPTION
- options
- A more detailed description of the set of option buttons that will appear at the bottom of the dialog box. The usual value for the options parameter is an array of
String
s. But the parameter type is an array ofObjects
. A button is created for each object depending on its type:
- Component
- The component is added to the button row directly.
- Icon
- A
JButton
is created with this as its label.- other
- The
Object
is converted to a string using itstoString
method and the result is used to label aJButton
.- icon
- A decorative icon to be placed in the dialog box. A default value for this is determined by the
messageType
parameter.- title
- The title for the dialog box.
- initialValue
- The default selection (input value).
When the selection is changed, setValue
is invoked,
which generates a PropertyChangeEvent
.
If a JOptionPane
has configured to all input
setWantsInput
the bound property JOptionPane.INPUT_VALUE_PROPERTY
can also be listened
to, to determine when the user has input or selected a value.
When one of the showXxxDialog
methods returns an integer,
the possible values are:
YES_OPTION
NO_OPTION
CANCEL_OPTION
OK_OPTION
CLOSED_OPTION
JOptionPane.showMessageDialog(null, "alert", "alert", JOptionPane.ERROR_MESSAGE);
JOptionPane.showInternalMessageDialog(frame, "information",
"information", JOptionPane.INFORMATION_MESSAGE);
JOptionPane.showConfirmDialog(null,
"choose one", "choose one", JOptionPane.YES_NO_OPTION);
JOptionPane.showInternalConfirmDialog(frame,
"please choose one", "information",
JOptionPane.YES_NO_CANCEL_OPTION, JOptionPane.INFORMATION_MESSAGE);
Object[] options = { "OK", "CANCEL" };
JOptionPane.showOptionDialog(null, "Click OK to continue", "Warning",
JOptionPane.DEFAULT_OPTION, JOptionPane.WARNING_MESSAGE,
null, options, options[0]);
String inputValue = JOptionPane.showInputDialog("Please input a value");
Object[] possibleValues = { "First", "Second", "Third" };
Object selectedValue = JOptionPane.showInputDialog(null,
"Choose one", "Input",
JOptionPane.INFORMATION_MESSAGE, null,
possibleValues, possibleValues[0]);
JOptionPane
directly, the
standard pattern is roughly as follows:
JOptionPane pane = new JOptionPane(arguments); pane.set.Xxxx(...); // Configure JDialog dialog = pane.createDialog(parentComponent, title); dialog.show(); Object selectedValue = pane.getValue(); if(selectedValue == null) return CLOSED_OPTION; //If there is not an array of option buttons: if(options == null) { if(selectedValue instanceof Integer) return ((Integer)selectedValue).intValue(); return CLOSED_OPTION; } //If there is an array of option buttons: for(int counter = 0, maxCounter = options.length; counter < maxCounter; counter++) { if(options[counter].equals(selectedValue)) return counter; } return CLOSED_OPTION;
Warning: Swing is not thread safe. For more information see Swing's Threading Policy.
Warning:
Serialized objects of this class will not be compatible with
future Swing releases. The current serialization support is
appropriate for short term storage or RMI between applications running
the same version of Swing. As of 1.4, support for long term storage
of all JavaBeansTM
has been added to the java.beans
package.
Please see XMLEncoder
.
Nested Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
JOptionPane.AccessibleJOptionPane | This class implements accessibility support for the
JOptionPane class. |
Constants | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
int | CANCEL_OPTION | Return value from class method if CANCEL is chosen. | |||||||||
int | CLOSED_OPTION | Return value from class method if user closes window without selecting
anything, more than likely this should be treated as either a
CANCEL_OPTION or NO_OPTION . |
|||||||||
int | DEFAULT_OPTION | Type meaning Look and Feel should not supply any options -- only
use the options from the JOptionPane . |
|||||||||
int | ERROR_MESSAGE | Used for error messages. | |||||||||
String | ICON_PROPERTY | Bound property name for icon . |
|||||||||
int | INFORMATION_MESSAGE | Used for information messages. | |||||||||
String | INITIAL_SELECTION_VALUE_PROPERTY | Bound property name for initialSelectionValue . |
|||||||||
String | INITIAL_VALUE_PROPERTY | Bound property name for initialValue . |
|||||||||
String | INPUT_VALUE_PROPERTY | Bound property name for inputValue . |
|||||||||
String | MESSAGE_PROPERTY | Bound property name for message . |
|||||||||
String | MESSAGE_TYPE_PROPERTY | Bound property name for type . |
|||||||||
int | NO_OPTION | Return value from class method if NO is chosen. | |||||||||
int | OK_CANCEL_OPTION | Type used for showConfirmDialog . |
|||||||||
int | OK_OPTION | Return value form class method if OK is chosen. | |||||||||
String | OPTIONS_PROPERTY | Bound property name for option . |
|||||||||
String | OPTION_TYPE_PROPERTY | Bound property name for optionType . |
|||||||||
int | PLAIN_MESSAGE | No icon is used. | |||||||||
int | QUESTION_MESSAGE | Used for questions. | |||||||||
String | SELECTION_VALUES_PROPERTY | Bound property name for selectionValues . |
|||||||||
String | VALUE_PROPERTY | Bound property name for value . |
|||||||||
String | WANTS_INPUT_PROPERTY | Bound property name for wantsInput . |
|||||||||
int | WARNING_MESSAGE | Used for warning messages. | |||||||||
int | YES_NO_CANCEL_OPTION | Type used for showConfirmDialog . |
|||||||||
int | YES_NO_OPTION | Type used for showConfirmDialog . |
|||||||||
int | YES_OPTION | Return value from class method if YES is chosen. |
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Inherited Constants | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
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Fields | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
UNINITIALIZED_VALUE | Indicates that the user has not yet selected a value. | ||||||||||
icon | Icon used in pane. | ||||||||||
initialSelectionValue | Initial value to select in selectionValues . |
||||||||||
initialValue | Value that should be initially selected in options . |
||||||||||
inputValue | Value the user has input. | ||||||||||
message | Message to display. | ||||||||||
messageType | Message type. | ||||||||||
optionType | Option type, one of DEFAULT_OPTION ,
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION or
OK_CANCEL_OPTION . |
||||||||||
options | Options to display to the user. | ||||||||||
selectionValues | Array of values the user can choose from. | ||||||||||
value | Currently selected value, will be a valid option, or
UNINITIALIZED_VALUE or null . |
||||||||||
wantsInput | If true, a UI widget will be provided to the user to get input. |
[Expand]
Inherited Fields | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
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Public Constructors | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Creates a
JOptionPane with a test message. | |||||||||||
Creates a instance of
JOptionPane to display a
message using the
plain-message message type and the default options delivered by
the UI. | |||||||||||
Creates an instance of
JOptionPane to display a message
with the specified message type and the default options, | |||||||||||
Creates an instance of
JOptionPane to display a message
with the specified message type and options. | |||||||||||
Creates an instance of
JOptionPane to display a message
with the specified message type, options, and icon. | |||||||||||
Creates an instance of
JOptionPane to display a message
with the specified message type, icon, and options. | |||||||||||
Creates an instance of
JOptionPane to display a message
with the specified message type, icon, and options, with the
initially-selected option specified. |
Public Methods | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Creates and returns a new parentless
JDialog
with the specified title. | |||||||||||
Creates and returns a new
JDialog wrapping
this centered on the parentComponent
in the parentComponent 's frame. | |||||||||||
Creates and returns an instance of
JInternalFrame . | |||||||||||
Returns the
AccessibleContext associated with this JOptionPane. | |||||||||||
Returns the specified component's desktop pane.
| |||||||||||
Returns the specified component's
Frame . | |||||||||||
Returns the icon this pane displays.
| |||||||||||
Returns the input value that is displayed as initially selected to the user.
| |||||||||||
Returns the initial value.
| |||||||||||
Returns the value the user has input, if
wantsInput
is true. | |||||||||||
Returns the maximum number of characters to place on a line in a
message.
| |||||||||||
Returns the message-object this pane displays.
| |||||||||||
Returns the message type.
| |||||||||||
Returns the type of options that are displayed.
| |||||||||||
Returns the choices the user can make.
| |||||||||||
Returns the
Frame to use for the class methods in
which a frame is not provided. | |||||||||||
Returns the input selection values.
| |||||||||||
Returns the UI object which implements the L&F for this component.
| |||||||||||
Returns the name of the UI class that implements the
L&F for this component.
| |||||||||||
Returns the value the user has selected.
| |||||||||||
Returns the value of the
wantsInput property. | |||||||||||
Requests that the initial value be selected, which will set
focus to the initial value.
| |||||||||||
Sets the icon to display.
| |||||||||||
Sets the input value that is initially displayed as selected to the user.
| |||||||||||
Sets the initial value that is to be enabled -- the
Component
that has the focus when the pane is initially displayed. | |||||||||||
Sets the input value that was selected or input by the user.
| |||||||||||
Sets the option pane's message-object.
| |||||||||||
Sets the option pane's message type.
| |||||||||||
Sets the options to display.
| |||||||||||
Sets the options this pane displays.
| |||||||||||
Sets the frame to use for class methods in which a frame is
not provided.
| |||||||||||
Sets the input selection values for a pane that provides the user
with a list of items to choose from.
| |||||||||||
Sets the UI object which implements the L&F for this component.
| |||||||||||
Sets the value the user has chosen.
| |||||||||||
Sets the
wantsInput property. | |||||||||||
Brings up a dialog where the number of choices is determined
by the
optionType parameter. | |||||||||||
Brings up a dialog where the number of choices is determined
by the
optionType parameter, where the
messageType
parameter determines the icon to display. | |||||||||||
Brings up a dialog with the options Yes,
No and Cancel; with the
title, Select an Option.
| |||||||||||
Brings up a dialog with a specified icon, where the number of
choices is determined by the
optionType parameter. | |||||||||||
Prompts the user for input in a blocking dialog where the
initial selection, possible selections, and all other options can
be specified.
| |||||||||||
Shows a question-message dialog requesting input from the user.
| |||||||||||
Shows a question-message dialog requesting input from the user, with
the input value initialized to
initialSelectionValue . | |||||||||||
Shows a question-message dialog requesting input from the user
parented to
parentComponent . | |||||||||||
Shows a dialog requesting input from the user parented to
parentComponent with the dialog having the title
title and message type messageType . | |||||||||||
Shows a question-message dialog requesting input from the user and
parented to
parentComponent . | |||||||||||
Brings up an internal dialog panel where the number of choices
is determined by the
optionType parameter, where
the messageType parameter determines the icon to display. | |||||||||||
Brings up an internal dialog panel with a specified icon, where
the number of choices is determined by the
optionType
parameter. | |||||||||||
Brings up a internal dialog panel where the number of choices
is determined by the
optionType parameter. | |||||||||||
Brings up an internal dialog panel with the options Yes, No
and Cancel; with the title, Select an Option.
| |||||||||||
Shows an internal question-message dialog requesting input from
the user parented to
parentComponent . | |||||||||||
Prompts the user for input in a blocking internal dialog where
the initial selection, possible selections, and all other
options can be specified.
| |||||||||||
Shows an internal dialog requesting input from the user parented
to
parentComponent with the dialog having the title
title and message type messageType . | |||||||||||
Brings up an internal confirmation dialog panel.
| |||||||||||
Brings up an internal dialog panel that displays a message
using a default icon determined by the
messageType
parameter. | |||||||||||
Brings up an internal dialog panel displaying a message,
specifying all parameters.
| |||||||||||
Brings up an internal dialog panel with a specified icon, where
the initial choice is determined by the
initialValue
parameter and the number of choices is determined by the
optionType parameter. | |||||||||||
Brings up an information-message dialog titled "Message".
| |||||||||||
Brings up a dialog displaying a message, specifying all parameters.
| |||||||||||
Brings up a dialog that displays a message using a default
icon determined by the
messageType parameter. | |||||||||||
Brings up a dialog with a specified icon, where the initial
choice is determined by the
initialValue parameter and
the number of choices is determined by the optionType
parameter. | |||||||||||
Notification from the
UIManager that the L&F has changed. |
Protected Methods | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Returns a string representation of this
JOptionPane . |
[Expand]
Inherited Methods | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
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Return value from class method if CANCEL is chosen.
Return value from class method if user closes window without selecting
anything, more than likely this should be treated as either a
CANCEL_OPTION
or NO_OPTION
.
Type meaning Look and Feel should not supply any options -- only
use the options from the JOptionPane
.
Used for error messages.
Used for information messages.
Bound property name for initialSelectionValue
.
Bound property name for initialValue
.
Bound property name for inputValue
.
Bound property name for message
.
Bound property name for type
.
Return value from class method if NO is chosen.
Type used for showConfirmDialog
.
Return value form class method if OK is chosen.
Bound property name for option
.
Bound property name for optionType
.
No icon is used.
Used for questions.
Bound property name for selectionValues
.
Bound property name for wantsInput
.
Used for warning messages.
Type used for showConfirmDialog
.
Type used for showConfirmDialog
.
Return value from class method if YES is chosen.
Indicates that the user has not yet selected a value.
Message type.
Option type, one of DEFAULT_OPTION
,
YES_NO_OPTION
,
YES_NO_CANCEL_OPTION
or
OK_CANCEL_OPTION
.
Array of values the user can choose from. Look and feel will provide the UI component to choose this from.
Currently selected value, will be a valid option, or
UNINITIALIZED_VALUE
or null
.
If true, a UI widget will be provided to the user to get input.
Creates a JOptionPane
with a test message.
Creates a instance of JOptionPane
to display a
message using the
plain-message message type and the default options delivered by
the UI.
message | the Object to display
|
---|
Creates an instance of JOptionPane
to display a message
with the specified message type and the default options,
message | the Object to display |
---|---|
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE
|
Creates an instance of JOptionPane
to display a message
with the specified message type and options.
message | the Object to display |
---|---|
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
optionType | the options to display in the pane:
DEFAULT_OPTION , YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
OK_CANCEL_OPTION
|
Creates an instance of JOptionPane
to display a message
with the specified message type, options, and icon.
message | the Object to display |
---|---|
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
optionType | the options to display in the pane:
DEFAULT_OPTION , YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
OK_CANCEL_OPTION |
icon | the Icon image to display
|
Creates an instance of JOptionPane
to display a message
with the specified message type, icon, and options.
None of the options is initially selected.
The options objects should contain either instances of
Component
s, (which are added directly) or
Strings
(which are wrapped in a JButton
).
If you provide Component
s, you must ensure that when the
Component
is clicked it messages setValue
in the created JOptionPane
.
message | the Object to display |
---|---|
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
optionType | the options to display in the pane:
DEFAULT_OPTION ,
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
OK_CANCEL_OPTION |
icon | the Icon image to display |
options | the choices the user can select |
Creates an instance of JOptionPane
to display a message
with the specified message type, icon, and options, with the
initially-selected option specified.
message | the Object to display |
---|---|
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
optionType | the options to display in the pane:
DEFAULT_OPTION ,
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
OK_CANCEL_OPTION |
icon | the Icon image to display |
options | the choices the user can select |
initialValue | the choice that is initially selected; if
null , then nothing will be initially selected;
only meaningful if options is used
|
Creates and returns a new parentless JDialog
with the specified title.
The returned JDialog
will not be resizable by the
user, however programs can invoke setResizable
on
the JDialog
instance to change this property.
The returned JDialog
will be set up such that
once it is closed, or the user clicks on one of the buttons,
the optionpane's value property will be set accordingly and
the dialog will be closed. Each time the dialog is made visible,
it will reset the option pane's value property to
JOptionPane.UNINITIALIZED_VALUE
to ensure the
user's subsequent action closes the dialog properly.
title | the title string for the dialog |
---|
JDialog
containing this instanceHeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Creates and returns a new JDialog
wrapping
this
centered on the parentComponent
in the parentComponent
's frame.
title
is the title of the returned dialog.
The returned JDialog
will not be resizable by the
user, however programs can invoke setResizable
on
the JDialog
instance to change this property.
The returned JDialog
will be set up such that
once it is closed, or the user clicks on one of the buttons,
the optionpane's value property will be set accordingly and
the dialog will be closed. Each time the dialog is made visible,
it will reset the option pane's value property to
JOptionPane.UNINITIALIZED_VALUE
to ensure the
user's subsequent action closes the dialog properly.
parentComponent | determines the frame in which the dialog
is displayed; if the parentComponent has
no Frame , a default Frame is used |
---|---|
title | the title string for the dialog |
JDialog
containing this instanceHeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Creates and returns an instance of JInternalFrame
.
The internal frame is created with the specified title,
and wrapping the JOptionPane
.
The returned JInternalFrame
is
added to the JDesktopPane
ancestor of
parentComponent
, or components
parent if one its ancestors isn't a JDesktopPane
,
or if parentComponent
doesn't have a parent then a RuntimeException
is thrown.
parentComponent | the parent Component for
the internal frame |
---|---|
title | the String to display in the
frame's title bar |
JInternalFrame
containing a
JOptionPane
RuntimeException | if parentComponent does
not have a valid parent
|
---|
Returns the AccessibleContext
associated with this JOptionPane.
For option panes, the AccessibleContext
takes the form of an
AccessibleJOptionPane
.
A new AccessibleJOptionPane
instance is created if necessary.
Returns the specified component's desktop pane.
parentComponent | the Component to check for a
desktop |
---|
JDesktopPane
that contains the component,
or null
if the component is null
or does not have an ancestor that is a
JInternalFrame
Returns the specified component's Frame
.
parentComponent | the Component to check for a
Frame |
---|
Frame
that contains the component,
or getRootFrame
if the component is null
,
or does not have a valid Frame
parentHeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Returns the input value that is displayed as initially selected to the user.
Returns the initial value.
Object
that gets the initial keyboard focusReturns the value the user has input, if wantsInput
is true.
Object
the user specified,
if it was one of the objects, or a
String
if it was a value typed into a
fieldReturns the maximum number of characters to place on a line in a
message. Default is to return Integer.MAX_VALUE
.
The value can be
changed by overriding this method in a subclass.
Returns the message-object this pane displays.
Object
that is displayed
Returns the message type.
Returns the type of options that are displayed.
Returns the choices the user can make.
Objects
that give the user's choicesReturns the Frame
to use for the class methods in
which a frame is not provided.
Frame
to useHeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Returns the input selection values.
Objects
the user can selectReturns the UI object which implements the L&F for this component.
OptionPaneUI
object
Returns the name of the UI class that implements the L&F for this component.
Returns the value the user has selected. UNINITIALIZED_VALUE
implies the user has not yet made a choice, null
means the
user closed the window with out choosing anything. Otherwise
the returned value will be one of the options defined in this
object.
Object
chosen by the user,
UNINITIALIZED_VALUE
if the user has not yet made a choice, or null
if
the user closed the window without making a choiceReturns the value of the wantsInput
property.
Requests that the initial value be selected, which will set focus to the initial value. This method should be invoked after the window containing the option pane is made visible.
Sets the icon to display. If non-null
, the look and feel
does not provide an icon.
newIcon | the Icon to display |
---|
Sets the input value that is initially displayed as selected to the user.
Only used if wantsInput
is true.
newValue | the initially selected value |
---|
Sets the initial value that is to be enabled -- the
Component
that has the focus when the pane is initially displayed.
newInitialValue | the Object that gets the initial
keyboard focus |
---|
Sets the input value that was selected or input by the user.
Only used if wantsInput
is true. Note that this method
is invoked internally by the option pane (in response to user action)
and should generally not be called by client programs. To set the
input value initially displayed as selected to the user, use
setInitialSelectionValue
.
newValue | the Object used to set the
value that the user specified (usually in a text field) |
---|
Sets the option pane's message-object.
newMessage | the Object to display |
---|
Sets the option pane's message type.
The message type is used by the Look and Feel to determine the
icon to display (if not supplied) as well as potentially how to
lay out the parentComponent
.
newType | an integer specifying the kind of message to display:
ERROR_MESSAGE , INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE , or PLAIN_MESSAGE |
---|
RuntimeException | if newType is not one of the
legal values listed above |
---|
Sets the options to display. The option type is used by the Look and Feel to determine what buttons to show (unless options are supplied).
newType | an integer specifying the options the L&F is to display:
DEFAULT_OPTION ,
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
or OK_CANCEL_OPTION |
---|
RuntimeException | if newType is not one of
the legal values listed above |
---|
Sets the options this pane displays. If an element in
newOptions
is a Component
it is added directly to the pane,
otherwise a button is created for the element.
newOptions | an array of Objects that create the
buttons the user can click on, or arbitrary
Components to add to the pane |
---|
Sets the frame to use for class methods in which a frame is not provided.
Note: It is recommended that rather than using this method you supply a valid parent.
newRootFrame | the default Frame to use
|
---|
Sets the input selection values for a pane that provides the user
with a list of items to choose from. (The UI provides a widget
for choosing one of the values.) A null
value
implies the user can input whatever they wish, usually by means
of a JTextField
.
Sets wantsInput
to true. Use
setInitialSelectionValue
to specify the initially-chosen
value. After the pane as been enabled, inputValue
is
set to the value the user has selected.
newValues | an array of Objects the user to be
displayed
(usually in a list or combo-box) from which
the user can make a selection |
---|
Sets the UI object which implements the L&F for this component.
ui | the OptionPaneUI L&F object |
---|
Sets the wantsInput
property.
If newValue
is true, an input component
(such as a text field or combo box) whose parent is
parentComponent
is provided to
allow the user to input a value. If getSelectionValues
returns a non-null
array, the input value is one of the
objects in that array. Otherwise the input value is whatever
the user inputs.
This is a bound property.
Brings up a dialog where the number of choices is determined
by the optionType
parameter.
parentComponent | determines the Frame in which the
dialog is displayed; if null ,
or if the parentComponent has no
Frame , a
default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
optionType | an int designating the options available on the dialog:
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
or OK_CANCEL_OPTION |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Brings up a dialog where the number of choices is determined
by the optionType
parameter, where the
messageType
parameter determines the icon to display.
The messageType
parameter is primarily used to supply
a default icon from the Look and Feel.
parentComponent | determines the Frame in
which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a
default Frame is used. |
---|---|
message | the Object to display |
title | the title string for the dialog |
optionType | an integer designating the options available
on the dialog: YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
or OK_CANCEL_OPTION |
messageType | an integer designating the kind of message this is;
primarily used to determine the icon from the pluggable
Look and Feel: ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Brings up a dialog with the options Yes, No and Cancel; with the title, Select an Option.
parentComponent | determines the Frame in which the
dialog is displayed; if null ,
or if the parentComponent has no
Frame , a
default Frame is used |
---|---|
message | the Object to display |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Brings up a dialog with a specified icon, where the number of
choices is determined by the optionType
parameter.
The messageType
parameter is primarily used to supply
a default icon from the look and feel.
parentComponent | determines the Frame in which the
dialog is displayed; if null ,
or if the parentComponent has no
Frame , a
default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
optionType | an int designating the options available on the dialog:
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
or OK_CANCEL_OPTION |
messageType | an int designating the kind of message this is,
primarily used to determine the icon from the pluggable
Look and Feel: ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | the icon to display in the dialog |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Prompts the user for input in a blocking dialog where the
initial selection, possible selections, and all other options can
be specified. The user will able to choose from
selectionValues
, where null
implies the
user can input
whatever they wish, usually by means of a JTextField
.
initialSelectionValue
is the initial value to prompt
the user with. It is up to the UI to decide how best to represent
the selectionValues
, but usually a
JComboBox
, JList
, or
JTextField
will be used.
parentComponent | the parent Component for the
dialog |
---|---|
message | the Object to display |
title | the String to display in the
dialog title bar |
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | the Icon image to display |
selectionValues | an array of Object s that
gives the possible selections |
initialSelectionValue | the value used to initialize the input field |
null
meaning the user
canceled the inputHeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Shows a question-message dialog requesting input from the user. The dialog uses the default frame, which usually means it is centered on the screen.
message | the Object to display |
---|
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Shows a question-message dialog requesting input from the user, with
the input value initialized to initialSelectionValue
. The
dialog uses the default frame, which usually means it is centered on
the screen.
message | the Object to display |
---|---|
initialSelectionValue | the value used to initialize the input field |
Shows a question-message dialog requesting input from the user
parented to parentComponent
.
The dialog is displayed on top of the Component
's
frame, and is usually positioned below the Component
.
parentComponent | the parent Component for the
dialog |
---|---|
message | the Object to display |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Shows a dialog requesting input from the user parented to
parentComponent
with the dialog having the title
title
and message type messageType
.
parentComponent | the parent Component for the
dialog |
---|---|
message | the Object to display |
title | the String to display in the dialog
title bar |
messageType | the type of message that is to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Shows a question-message dialog requesting input from the user and
parented to parentComponent
. The input value will be
initialized to initialSelectionValue
.
The dialog is displayed on top of the Component
's
frame, and is usually positioned below the Component
.
parentComponent | the parent Component for the
dialog |
---|---|
message | the Object to display |
initialSelectionValue | the value used to initialize the input field |
Brings up an internal dialog panel where the number of choices
is determined by the optionType
parameter, where
the messageType
parameter determines the icon to display.
The messageType
parameter is primarily used to supply
a default icon from the Look and Feel.
parentComponent | determines the Frame in
which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the object to display in the dialog; a
Component object is rendered as a
Component ; a String
object is rendered as a string; other objects are
converted to a String using the
toString method |
title | the title string for the dialog |
optionType | an integer designating the options
available on the dialog:
YES_NO_OPTION , or YES_NO_CANCEL_OPTION |
messageType | an integer designating the kind of message this is,
primarily used to determine the icon from the
pluggable Look and Feel: ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE , QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
Brings up an internal dialog panel with a specified icon, where
the number of choices is determined by the optionType
parameter.
The messageType
parameter is primarily used to supply
a default icon from the look and feel.
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no Frame, a
default Frame is used |
---|---|
message | the object to display in the dialog; a
Component object is rendered as a
Component ; a String
object is rendered as a string; other objects are
converted to a String using the
toString method |
title | the title string for the dialog |
optionType | an integer designating the options available
on the dialog:
YES_NO_OPTION , or
YES_NO_CANCEL_OPTION . |
messageType | an integer designating the kind of message this is,
primarily used to determine the icon from the pluggable
Look and Feel: ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE , QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | the icon to display in the dialog |
Brings up a internal dialog panel where the number of choices
is determined by the optionType
parameter.
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the object to display in the dialog; a
Component object is rendered as a
Component ; a String
object is rendered as a string; other objects
are converted to a String using the
toString method |
title | the title string for the dialog |
optionType | an integer designating the options
available on the dialog: YES_NO_OPTION ,
or YES_NO_CANCEL_OPTION |
Brings up an internal dialog panel with the options Yes, No and Cancel; with the title, Select an Option.
parentComponent | determines the Frame in
which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the Object to display |
Shows an internal question-message dialog requesting input from
the user parented to parentComponent
. The dialog
is displayed in the Component
's frame,
and is usually positioned below the Component
.
parentComponent | the parent Component
for the dialog |
---|---|
message | the Object to display
|
Prompts the user for input in a blocking internal dialog where
the initial selection, possible selections, and all other
options can be specified. The user will able to choose from
selectionValues
, where null
implies the user can input
whatever they wish, usually by means of a JTextField
.
initialSelectionValue
is the initial value to prompt
the user with. It is up to the UI to decide how best to represent
the selectionValues
, but usually a
JComboBox
, JList
, or
JTextField
will be used.
parentComponent | the parent Component for the dialog |
---|---|
message | the Object to display |
title | the String to display in the dialog
title bar |
messageType | the type of message to be displayed:
ERROR_MESSAGE , INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE , or PLAIN_MESSAGE |
icon | the Icon image to display |
selectionValues | an array of Objects that
gives the possible selections |
initialSelectionValue | the value used to initialize the input field |
null
meaning the user
canceled the input
Shows an internal dialog requesting input from the user parented
to parentComponent
with the dialog having the title
title
and message type messageType
.
parentComponent | the parent Component for the dialog |
---|---|
message | the Object to display |
title | the String to display in the
dialog title bar |
messageType | the type of message that is to be displayed: ERROR_MESSAGE, INFORMATION_MESSAGE, WARNING_MESSAGE, QUESTION_MESSAGE, or PLAIN_MESSAGE |
Brings up an internal confirmation dialog panel. The dialog is a information-message dialog titled "Message".
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the object to display |
Brings up an internal dialog panel that displays a message
using a default icon determined by the messageType
parameter.
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE
|
Brings up an internal dialog panel displaying a message, specifying all parameters.
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | an icon to display in the dialog that helps the user identify the kind of message that is being displayed |
Brings up an internal dialog panel with a specified icon, where
the initial choice is determined by the initialValue
parameter and the number of choices is determined by the
optionType
parameter.
If optionType
is YES_NO_OPTION
, or
YES_NO_CANCEL_OPTION
and the options
parameter is null
,
then the options are supplied by the Look and Feel.
The messageType
parameter is primarily used to supply
a default icon from the look and feel.
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the object to display in the dialog; a
Component object is rendered as a
Component ; a String
object is rendered as a string. Other objects are
converted to a String using the
toString method |
title | the title string for the dialog |
optionType | an integer designating the options available
on the dialog: YES_NO_OPTION ,
or YES_NO_CANCEL_OPTION |
messageType | an integer designating the kind of message this is;
primarily used to determine the icon from the
pluggable Look and Feel: ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE , QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | the icon to display in the dialog |
options | an array of objects indicating the possible choices
the user can make; if the objects are components, they
are rendered properly; non-String
objects are rendered using their toString
methods; if this parameter is null ,
the options are determined by the Look and Feel |
initialValue | the object that represents the default selection
for the dialog; only meaningful if options
is used; can be null |
CLOSED_OPTION
if the user closed the Dialog
Brings up an information-message dialog titled "Message".
parentComponent | determines the Frame in
which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the Object to display |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Brings up a dialog displaying a message, specifying all parameters.
parentComponent | determines the Frame in which the
dialog is displayed; if null ,
or if the parentComponent has no
Frame , a
default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | an icon to display in the dialog that helps the user identify the kind of message that is being displayed |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Brings up a dialog that displays a message using a default
icon determined by the messageType
parameter.
parentComponent | determines the Frame
in which the dialog is displayed; if null ,
or if the parentComponent has no
Frame , a default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
messageType | the type of message to be displayed:
ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
HeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Brings up a dialog with a specified icon, where the initial
choice is determined by the initialValue
parameter and
the number of choices is determined by the optionType
parameter.
If optionType
is YES_NO_OPTION
,
or YES_NO_CANCEL_OPTION
and the options
parameter is null
,
then the options are
supplied by the look and feel.
The messageType
parameter is primarily used to supply
a default icon from the look and feel.
parentComponent | determines the Frame
in which the dialog is displayed; if
null , or if the
parentComponent has no
Frame , a
default Frame is used |
---|---|
message | the Object to display |
title | the title string for the dialog |
optionType | an integer designating the options available on the
dialog: DEFAULT_OPTION ,
YES_NO_OPTION ,
YES_NO_CANCEL_OPTION ,
or OK_CANCEL_OPTION |
messageType | an integer designating the kind of message this is,
primarily used to determine the icon from the
pluggable Look and Feel: ERROR_MESSAGE ,
INFORMATION_MESSAGE ,
WARNING_MESSAGE ,
QUESTION_MESSAGE ,
or PLAIN_MESSAGE |
icon | the icon to display in the dialog |
options | an array of objects indicating the possible choices
the user can make; if the objects are components, they
are rendered properly; non-String
objects are
rendered using their toString methods;
if this parameter is null ,
the options are determined by the Look and Feel |
initialValue | the object that represents the default selection
for the dialog; only meaningful if options
is used; can be null |
CLOSED_OPTION
if the user closed
the dialogHeadlessException | if
GraphicsEnvironment.isHeadless returns
true |
---|
Notification from the UIManager
that the L&F has changed.
Replaces the current UI object with the latest version from the
UIManager
.
Returns a string representation of this JOptionPane
.
This method
is intended to be used only for debugging purposes, and the
content and format of the returned string may vary between
implementations. The returned string may be empty but may not
be null
.
JOptionPane