java.lang.Object | ||
↳ | com.sun.media.sound.SoftMixingDataLine | |
↳ | com.sun.media.sound.SoftMixingSourceDataLine |
SourceDataLine implemention for the SoftMixingMixer.
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Obtains the number of bytes of data currently available to the
application for processing in the data line's internal buffer.
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Closes the line, indicating that any system resources
in use by the line can be released.
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Drains queued data from the line by continuing data I/O until the
data line's internal buffer has been emptied.
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Flushes queued data from the line.
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Obtains the maximum number of bytes of data that will fit in the data line's
internal buffer.
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Obtains the current format (encoding, sample rate, number of channels,
etc.) of the data line's audio data.
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Obtains the current position in the audio data, in sample frames.
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Obtains the current volume level for the line.
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Obtains the current position in the audio data, in sample frames.
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Obtains the current position in the audio data, in microseconds.
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Indicates whether the line is engaging in active I/O (such as playback
or capture).
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Indicates whether the line is open, meaning that it has reserved
system resources and is operational, although it might not currently be
playing or capturing sound.
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Indicates whether the line is running.
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Opens the line, indicating that it should acquire any required
system resources and become operational.
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Opens the line with the specified format, causing the line to acquire any
required system resources and become operational.
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Opens the line with the specified format and suggested buffer size,
causing the line to acquire any required
system resources and become operational.
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Allows a line to engage in data I/O.
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Stops the line.
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Writes audio data to the mixer via this source data line.
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Obtains the number of bytes of data currently available to the application for processing in the data line's internal buffer. For a source data line, this is the amount of data that can be written to the buffer without blocking. For a target data line, this is the amount of data available to be read by the application. For a clip, this value is always 0 because the audio data is loaded into the buffer when the clip is opened, and persists without modification until the clip is closed.
Note that the units used are bytes, but will always correspond to an integral number of sample frames of audio data.
An application is guaranteed that a read or
write operation of up to the number of bytes returned from
available()
will not block; however, there is no guarantee
that attempts to read or write more data will block.
Closes the line, indicating that any system resources
in use by the line can be released. If this operation
succeeds, the line is marked closed and a CLOSE
event is dispatched
to the line's listeners.
Drains queued data from the line by continuing data I/O until the
data line's internal buffer has been emptied.
This method blocks until the draining is complete. Because this is a
blocking method, it should be used with care. If drain()
is invoked on a stopped line that has data in its queue, the method will
block until the line is running and the data queue becomes empty. If
drain()
is invoked by one thread, and another continues to
fill the data queue, the operation will not complete.
This method always returns when the data line is closed.
Flushes queued data from the line. The flushed data is discarded. In some cases, not all queued data can be discarded. For example, a mixer can flush data from the buffer for a specific input line, but any unplayed data already in the output buffer (the result of the mix) will still be played. You can invoke this method after pausing a line (the normal case) if you want to skip the "stale" data when you restart playback or capture. (It is legal to flush a line that is not stopped, but doing so on an active line is likely to cause a discontinuity in the data, resulting in a perceptible click.)
Obtains the maximum number of bytes of data that will fit in the data line's internal buffer. For a source data line, this is the size of the buffer to which data can be written. For a target data line, it is the size of the buffer from which data can be read. Note that the units used are bytes, but will always correspond to an integral number of sample frames of audio data.
Obtains the current format (encoding, sample rate, number of channels, etc.) of the data line's audio data.
If the line is not open and has never been opened, it returns
the default format. The default format is an implementation
specific audio format, or, if the DataLine.Info
object, which was used to retrieve this DataLine
,
specifies at least one fully qualified audio format, the
last one will be used as the default format. Opening the
line with a specific audio format (e.g.
open(AudioFormat)
) will override the
default format.
Obtains the current position in the audio data, in sample frames.
The frame position measures the number of sample
frames captured by, or rendered from, the line since it was opened.
This return value will wrap around after 2^31 frames. It is recommended
to use getLongFramePosition
instead.
Obtains the current volume level for the line. This level is a measure of the signal's current amplitude, and should not be confused with the current setting of a gain control. The range is from 0.0 (silence) to 1.0 (maximum possible amplitude for the sound waveform). The units measure linear amplitude, not decibels.
NOT_SPECIFIED
Obtains the current position in the audio data, in sample frames. The frame position measures the number of sample frames captured by, or rendered from, the line since it was opened.
Obtains the current position in the audio data, in microseconds. The microsecond position measures the time corresponding to the number of sample frames captured by, or rendered from, the line since it was opened. The level of precision is not guaranteed. For example, an implementation might calculate the microsecond position from the current frame position and the audio sample frame rate. The precision in microseconds would then be limited to the number of microseconds per sample frame.
Indicates whether the line is engaging in active I/O (such as playback
or capture). When an inactive line becomes active, it sends a
event to its listeners. Similarly, when
an active line becomes inactive, it sends a
START
event.STOP
true
if the line is actively capturing or rendering
sound, otherwise false
Indicates whether the line is open, meaning that it has reserved system resources and is operational, although it might not currently be playing or capturing sound.
true
if the line is open, otherwise false
Indicates whether the line is running. The default is false
.
An open line begins running when the first data is presented in response to an
invocation of the start
method, and continues
until presentation ceases in response to a call to stop
or
because playback completes.
true
if the line is running, otherwise false
Opens the line, indicating that it should acquire any required
system resources and become operational.
If this operation
succeeds, the line is marked as open, and an OPEN
event is dispatched
to the line's listeners.
Note that some lines, once closed, cannot be reopened. Attempts
to reopen such a line will always result in an LineUnavailableException
.
Some types of lines have configurable properties that may affect
resource allocation. For example, a DataLine
must
be opened with a particular format and buffer size. Such lines
should provide a mechanism for configuring these properties, such
as an additional open
method or methods which allow
an application to specify the desired settings.
This method takes no arguments, and opens the line with the current
settings. For
and
SourceDataLine
objects, this means that the line is
opened with default settings. For a TargetDataLine
, however,
the buffer size is determined when data is loaded. Since this method does not
allow the application to specify any data to load, an IllegalArgumentException
is thrown. Therefore, you should instead use one of the Clip
open
methods
provided in the Clip
interface to load data into the Clip
.
For DataLine
's, if the DataLine.Info
object which was used to retrieve the line, specifies at least
one fully qualified audio format, the last one will be used
as the default format.
LineUnavailableException |
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Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
The implementation chooses a buffer size, which is measured in bytes but
which encompasses an integral number of sample frames. The buffer size
that the system has chosen may be queried by subsequently calling
.
getBufferSize()
If this operation succeeds, the line is marked as open, and an
event is dispatched to the
line's listeners.
OPEN
Invoking this method on a line which is already open is illegal
and may result in an IllegalStateException
.
Note that some lines, once closed, cannot be reopened. Attempts
to reopen such a line will always result in a
LineUnavailableException
.
format | the desired audio format |
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LineUnavailableException |
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Opens the line with the specified format and suggested buffer size, causing the line to acquire any required system resources and become operational.
The buffer size is specified in bytes, but must represent an integral
number of sample frames. Invoking this method with a requested buffer
size that does not meet this requirement may result in an
IllegalArgumentException. The actual buffer size for the open line may
differ from the requested buffer size. The value actually set may be
queried by subsequently calling
.
getBufferSize()
If this operation succeeds, the line is marked as open, and an
event is dispatched to the
line's listeners.
OPEN
Invoking this method on a line which is already open is illegal
and may result in an IllegalStateException
.
Note that some lines, once closed, cannot be reopened. Attempts
to reopen such a line will always result in a
LineUnavailableException
.
format | the desired audio format |
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bufferSize | the desired buffer size |
LineUnavailableException |
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Allows a line to engage in data I/O. If invoked on a line
that is already running, this method does nothing. Unless the data in
the buffer has been flushed, the line resumes I/O starting
with the first frame that was unprocessed at the time the line was
stopped. When audio capture or playback starts, a
event is generated.START
Stops the line. A stopped line should cease I/O activity.
If the line is open and running, however, it should retain the resources required
to resume activity. A stopped line should retain any audio data in its buffer
instead of discarding it, so that upon resumption the I/O can continue where it left off,
if possible. (This doesn't guarantee that there will never be discontinuities beyond the
current buffer, of course; if the stopped condition continues
for too long, input or output samples might be dropped.) If desired, the retained data can be
discarded by invoking the flush
method.
When audio capture or playback stops, a
event is generated.STOP
Writes audio data to the mixer via this source data line. The requested
number of bytes of data are read from the specified array,
starting at the given offset into the array, and written to the data
line's buffer. If the caller attempts to write more data than can
currently be written (see
),
this method blocks until the requested amount of data has been written.
This applies even if the requested amount of data to write is greater
than the data line's buffer size. However, if the data line is closed,
stopped, or flushed before the requested amount has been written,
the method no longer blocks, but returns the number of bytes
written thus far.
available
The number of bytes that can be written without blocking can be ascertained
using the
method of the
available
DataLine
interface. (While it is guaranteed that
this number of bytes can be written without blocking, there is no guarantee
that attempts to write additional data will block.)
The number of bytes to write must represent an integral number of
sample frames, such that:
[ bytes written ] % [frame size in bytes ] == 0
IllegalArgumentException
.b | a byte array containing data to be written to the data line |
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off | the offset from the beginning of the array, in bytes |
len | the length, in bytes, of the valid data in the array (in other words, the requested amount of data to write, in bytes) |