java.lang.Object | |
↳ | javax.sound.sampled.AudioFormat.Encoding |
The Encoding
class names the specific type of data representation
used for an audio stream. The encoding includes aspects of the
sound format other than the number of channels, sample rate, sample size,
frame rate, frame size, and byte order.
One ubiquitous type of audio encoding is pulse-code modulation (PCM), which is simply a linear (proportional) representation of the sound waveform. With PCM, the number stored in each sample is proportional to the instantaneous amplitude of the sound pressure at that point in time. The numbers are frequently signed or unsigned integers. Besides PCM, other encodings include mu-law and a-law, which are nonlinear mappings of the sound amplitude that are often used for recording speech.
You can use a predefined encoding by referring to one of the static
objects created by this class, such as PCM_SIGNED or
PCM_UNSIGNED. Service providers can create new encodings, such as
compressed audio formats or floating-point PCM samples, and make
these available through the
class.
AudioSystem
The Encoding
class is static, so that all
AudioFormat
objects that have the same encoding will refer
to the same object (rather than different instances of the same class).
This allows matches to be made by checking that two format's encodings
are equal.
Fields | |||||||||||
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ALAW | Specifies a-law encoded data. | ||||||||||
PCM_SIGNED | Specifies signed, linear PCM data. | ||||||||||
PCM_UNSIGNED | Specifies unsigned, linear PCM data. | ||||||||||
ULAW | Specifies u-law encoded data. |
Public Constructors | |||||||||||
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Constructs a new encoding.
|
Public Methods | |||||||||||
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Finalizes the equals method
| |||||||||||
Finalizes the hashCode method
| |||||||||||
Provides the
String representation of the encoding. |
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Inherited Methods | |||||||||||
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Constructs a new encoding.
name | the name of the new type of encoding |
---|
Finalizes the equals method
obj | the reference object with which to compare. |
---|
true
if this object is the same as the obj
argument; false
otherwise.Finalizes the hashCode method
Provides the String
representation of the encoding. This String
is
the same name that was passed to the constructor. For the predefined encodings, the name
is similar to the encoding's variable (field) name. For example, PCM_SIGNED.toString()
returns
the name "pcm_signed".