java.lang.Object | |||||
↳ | javax.swing.plaf.ComponentUI | ||||
↳ | javax.swing.plaf.ButtonUI | ||||
↳ | javax.swing.plaf.basic.BasicButtonUI | ||||
↳ | javax.swing.plaf.basic.BasicToggleButtonUI | ||||
↳ | com.sun.java.swing.plaf.windows.WindowsToggleButtonUI |
A Windows toggle button.
Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. A future release of Swing will provide support for long term persistence.
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focusColor |
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Returns the specified component's preferred size appropriate for
the look and feel.
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Paints the specified component appropriate for the look and feel.
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Overridden method to render the text without the mnemonic
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Returns the specified component's preferred size appropriate for
the look and feel. If null
is returned, the preferred
size will be calculated by the component's layout manager instead
(this is the preferred approach for any component with a specific
layout manager installed). The default implementation of this
method returns null
.
c | the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components |
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Paints the specified component appropriate for the look and feel.
This method is invoked from the ComponentUI.update
method when
the specified component is being painted. Subclasses should override
this method and use the specified Graphics
object to
render the content of the component.
g | the Graphics context in which to paint |
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c | the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components |
Overridden method to render the text without the mnemonic
g | Graphics context |
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b | Current button to render |
textRect | Bounding rectangle to render the text. |
text | String to render |