Public Methods |
void
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drawBlendedComponents(RenderView view, GL11 gl, float alpha, int state, int hudMode, float stackMixRatio, float gridMixRatio, MediaBucketList selectedBucketList, MediaBucketList markedBucketList, boolean isFeedLoading)
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void
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drawFocusItems(RenderView view, GL11 gl, float zoomValue, boolean slideshowMode, float timeElapsedSinceView)
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void
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drawThumbnails(RenderView view, GL11 gl, int state)
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float
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getFocusQuadHeight()
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float
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getFocusQuadWidth()
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void
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prepareDraw(IndexRange bufferedVisibleRange, IndexRange visibleRange, int selectedSlot, int currentFocusSlot, int currentScaleSlot, boolean currentFocusIsPressed, float spreadValue, ScaleGestureDetector scaleGestureDetector, boolean holdPosition)
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boolean
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update(float timeElapsed)
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